We haven't decide who'll be farmed out as Cadre long-term, and who will be coming home in the near-future just yet-the situation after this mission is expected to evolve chaotically and rapidly, some of you will be left on the ground for logistical reasons alone. Bradford has given orders that to make the timetable and to expedite Resistance takeovers of Advent strongpoints, you are to link up with nearby Resistance cells and provide some much-needed martial stiffening. No easy way to put this-some of you are going to not be coming back to the Avenger any time soon. To all members of XCOM who will be taking out secondary targets: Resistance Coordination Memo to all Secondary Target Missions. Shen to deploy a prototype SPARK unit to round out the team. Because we are running short on troops, we've pulled Squaddie 'Little' Tito out of the operations center and handed him a grenade launcher. They have a backup relay in West Africa that we must also destroy. While the mission to the main Advent Network Tower will allow us to disrupt their communications, Advent are no fools. I have a few surprises in store that I hope will be entertaining.) I'll be playing across multiple saved games that I have accumulated at various interesting points. (In reality, there's no such thing as 'simultaneous' mission in a game of XCOM 2. (You didn't think the game would end with an attack on a glorified radio antenna, did you?) We will also simultaneously dispatch two separate teams to disrupt Advent operations elsewhere, sowing chaos and drawing attention away from our true objectives. We will take a team to the Advent Network Tower while we hold back another team for what comes after. I know that everyone wants to be a hero, so you're all going to get a chance.
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